Time is ticking. In this first-person puzzle adventure, every level introduces entirely new mechanics. Think fast, balance your advantages and disadvantages, and build the most efficient path to victory.
SHALTER-03 is a first-person puzzle game where every level brings its own unique mechanics. Finding the right solution is not enough; you also have to race against time to solve each puzzle as efficiently as possible.
A voxel-style, first-person base-building game for solo play or up to four players. No timers, no death penalty — a calm island economy where you slowly hand your manual work over to machines.
Geometric horde survival — a single-player darksynth roguelite. 60-second waves, a single pair for every weapon, and a Skill Matrix that stays with you between runs.
Lumenaria Studios is an independent Turkish game studio that develops its own games and publishes others.
Responsible for game design and system development, forming the backbone of the project. Writing mechanics on Unreal Engine 5, embedded software architectures, and performance optimizations come directly from his hands.
Shapes the unique world of SHALTER-03. He is the creative force behind the detailed 3D designs, modeling, and environment art featured in the project.