DRIFTYLANDS // FIELD NOTES

Guide

From the first island to automation: the core systems, step by step.

CHAPTER 01
The First Island

The First Island

Getting Started · Gathering Resources
OPEN GUIDE →
CHAPTER 02
Building and the Workshop

Building and the Workshop

Blocks · Stations
OPEN GUIDE →
CHAPTER 03
Credits and the Trading Port

Credits and the Trading Port

Selling · Profit Margin
OPEN GUIDE →
CHAPTER 04
Farming and Fishing

Farming and Fishing

Milk · Wool · Eggs · Rod
OPEN GUIDE →
CHAPTER 05
Automation

Automation

Breaker · Collector · Supplier
OPEN GUIDE →
CHAPTER 06
Combat and Creatures

Combat and Creatures

Island 1+ · Dungeons
OPEN GUIDE →